Bazaar developer reference

CvMinorCivInfo::CacheResults(Database::Results &, CvDatabaseUtility &)

Defined in
CvMinorCivAI.cpp, line 11177
Class
CvMinorCivInfo
Hook name
CivHooks::CvMinorCivInfo_CacheResults
Overrides
CvBaseInfo::CacheResults(Database::Results &, CvDatabaseUtility &)

Hooks

static bool BeforeCvMinorCivInfo_CacheResults(CvMinorCivInfo* self, Database::Results& kResults, CvDatabaseUtility& kUtility, bool& result);static void AfterCvMinorCivInfo_CacheResults(CvMinorCivInfo* self, Database::Results& kResults, CvDatabaseUtility& kUtility, bool& result);static bool ReplaceCvMinorCivInfo_CacheResults(bool (*original)(CvMinorCivInfo*, Database::Results&, CvDatabaseUtility&), CvMinorCivInfo* self, Database::Results& kResults, CvDatabaseUtility& kUtility);CivRegisterBefore<CivHooks::CvMinorCivInfo_CacheResults>(host, &BeforeCvMinorCivInfo_CacheResults);CivRegisterAfter<CivHooks::CvMinorCivInfo_CacheResults>(host, &AfterCvMinorCivInfo_CacheResults);CivRegisterReplace<CivHooks::CvMinorCivInfo_CacheResults>(host, &ReplaceCvMinorCivInfo_CacheResults);

Code

11177bool CvMinorCivInfo::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility)11178{11179	if(!CvBaseInfo::CacheResults(kResults, kUtility))11180		return false;1118111182	//Basic Properties11183	const char* szTextVal = NULL;1118411185	szTextVal = kResults.GetText("ShortDescription");11186	setShortDescriptionKey(szTextVal);1118711188	szTextVal = kResults.GetText("Adjective");11189	setAdjectiveKey(szTextVal);1119011191	szTextVal = kResults.GetText("ArtDefineTag");11192	setArtDefineTag(szTextVal);1119311194	//References11195	szTextVal = kResults.GetText("DefaultPlayerColor");11196	m_iDefaultPlayerColor = GC.getInfoTypeForString(szTextVal, true);1119711198	szTextVal = kResults.GetText("ArtStyleType");11199	m_iArtStyleType = GC.getInfoTypeForString(szTextVal, true);1120011201	szTextVal = kResults.GetText("ArtStylePrefix");11202	setArtStylePrefix(szTextVal);1120311204	szTextVal = kResults.GetText("ArtStyleSuffix");11205	setArtStyleSuffix(szTextVal);1120611207	szTextVal = kResults.GetText("MinorCivTrait");11208	m_iMinorCivTrait = GC.getInfoTypeForString(szTextVal, true);1120911210	//Arrays11211	const char* szType = GetType();11212	kUtility.SetFlavors(m_piFlavorValue, "MinorCivilization_Flavors", "MinorCivType", szType, -1);1121311214	//City Names11215	{11216		m_vCityNames.clear();1121711218		std::string strKey = "MinorCiv - CityName";11219		Database::Results* pResults = kUtility.GetResults(strKey);11220		if(pResults == NULL)11221		{11222			pResults = kUtility.PrepareResults(strKey, "select CityName from MinorCivilization_CityNames where MinorCivType = ?");11223		}1122411225		pResults->Bind(1, szType, -1, false);1122611227		while(pResults->Step())11228		{11229			m_vCityNames.push_back(pResults->GetText(0));11230		}1123111232		pResults->Reset();11233	}1123411235	return true;11236}

Calls