Hooks
static bool BeforeCvMinorCivAI_SetQuestCountdownForPlayer(CvMinorCivAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvMinorCivAI_SetQuestCountdownForPlayer(CvMinorCivAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvMinorCivAI_SetQuestCountdownForPlayer(void (*original)(CvMinorCivAI*, PlayerTypes, int), CvMinorCivAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvMinorCivAI_SetQuestCountdownForPlayer>(host, &BeforeCvMinorCivAI_SetQuestCountdownForPlayer);CivRegisterAfter<CivHooks::CvMinorCivAI_SetQuestCountdownForPlayer>(host, &AfterCvMinorCivAI_SetQuestCountdownForPlayer);CivRegisterReplace<CivHooks::CvMinorCivAI_SetQuestCountdownForPlayer>(host, &ReplaceCvMinorCivAI_SetQuestCountdownForPlayer);