Hooks
static bool BeforeCvMinorCivAI_GetFriendshipNeededForNextLevel(CvMinorCivAI* self, PlayerTypes ePlayer, int& result);static void AfterCvMinorCivAI_GetFriendshipNeededForNextLevel(CvMinorCivAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvMinorCivAI_GetFriendshipNeededForNextLevel(int (*original)(CvMinorCivAI*, PlayerTypes), CvMinorCivAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvMinorCivAI_GetFriendshipNeededForNextLevel>(host, &BeforeCvMinorCivAI_GetFriendshipNeededForNextLevel);CivRegisterAfter<CivHooks::CvMinorCivAI_GetFriendshipNeededForNextLevel>(host, &AfterCvMinorCivAI_GetFriendshipNeededForNextLevel);CivRegisterReplace<CivHooks::CvMinorCivAI_GetFriendshipNeededForNextLevel>(host, &ReplaceCvMinorCivAI_GetFriendshipNeededForNextLevel);