CvHomelandUnit::GetID() const
- Defined in
- CvHomelandAI.h, line 63
- Class
- CvHomelandUnit
- Not a hook point
- written in a header
Code
63 int GetID() const64 {65 return m_iID;66 }
Called by
32 functions in 1 files
- CvHomelandAI::ExecuteAdmiralMoves()
- CvHomelandAI::ExecuteAircraftInterceptions()
- CvHomelandAI::ExecuteAircraftMoves()
- CvHomelandAI::ExecuteArchaeologistMoves()
- CvHomelandAI::ExecuteArtistMoves()
- CvHomelandAI::ExecuteEngineerMoves()
- CvHomelandAI::ExecuteExplorerMoves()
- CvHomelandAI::ExecuteFirstTurnSettlerMoves()
- CvHomelandAI::ExecuteGeneralMoves()
- CvHomelandAI::ExecuteHeals()
- CvHomelandAI::ExecuteInquisitorMoves()
- CvHomelandAI::ExecuteMerchantMoves()
- CvHomelandAI::ExecuteMissionaryMoves()
- CvHomelandAI::ExecuteMoveToTarget(CvPlot *)
- CvHomelandAI::ExecuteMovesToSafestPlot()
- CvHomelandAI::ExecuteMusicianMoves()
- CvHomelandAI::ExecutePatrolMoves()
- CvHomelandAI::ExecuteProphetMoves()
- CvHomelandAI::ExecuteSSPartAdds()
- CvHomelandAI::ExecuteSSPartMoves()
- CvHomelandAI::ExecuteScientistMoves()
- CvHomelandAI::ExecuteTradeUnitMoves()
- CvHomelandAI::ExecuteTreasureMoves()
- CvHomelandAI::ExecuteWorkerMoves(bool)
- CvHomelandAI::ExecuteWorkerSeaMoves(CvHomelandTarget, CvPlot *)
- CvHomelandAI::ExecuteWriterMoves()
- CvHomelandAI::FindUnitsForThisMove(AIHomelandMove, bool)
- CvHomelandAI::GetBestUnitToReachTarget(CvPlot *, int)
- CvHomelandAI::GetClosestUnitByTurnsToTarget(CvHomelandAI::MoveUnitsArray &, CvPlot *, int, CvUnit **, int *)
- CvHomelandAI::PlotOpportunisticSettlementMoves()
- CvHomelandAI::PlotUpgradeMoves()
- CvHomelandAI::PlotWorkerSeaMoves()