CvHomelandAI::PlotScientistMoves()
- Defined in
- CvHomelandAI.cpp, line 1847
- Class
- CvHomelandAI
- Hook name
CivHooks::CvHomelandAI_PlotScientistMoves
Hooks
static bool BeforeCvHomelandAI_PlotScientistMoves(CvHomelandAI* self);static void AfterCvHomelandAI_PlotScientistMoves(CvHomelandAI* self);static void ReplaceCvHomelandAI_PlotScientistMoves(void (*original)(CvHomelandAI*), CvHomelandAI* self);CivRegisterBefore<CivHooks::CvHomelandAI_PlotScientistMoves>(host, &BeforeCvHomelandAI_PlotScientistMoves);CivRegisterAfter<CivHooks::CvHomelandAI_PlotScientistMoves>(host, &AfterCvHomelandAI_PlotScientistMoves);CivRegisterReplace<CivHooks::CvHomelandAI_PlotScientistMoves>(host, &ReplaceCvHomelandAI_PlotScientistMoves);
Code
1846/// Find moves for great scientists1847void CvHomelandAI::PlotScientistMoves()1848{1849 ClearCurrentMoveUnits();18501851 // Loop through all recruited units1852 for(list<int>::iterator it = m_CurrentTurnUnits.begin(); it != m_CurrentTurnUnits.end(); ++it)1853 {1854 UnitHandle pUnit = m_pPlayer->getUnit(*it);1855 if(pUnit)1856 {1857 if(pUnit->AI_getUnitAIType() == UNITAI_SCIENTIST)1858 {1859 CvHomelandUnit unit;1860 unit.SetID(pUnit->GetID());1861 m_CurrentMoveUnits.push_back(unit);1862 }1863 }1864 }18651866 if(m_CurrentMoveUnits.size() > 0)1867 {1868 ExecuteScientistMoves();1869 }1870}
Calls
BaseVector::size- CvHomelandAI::ClearCurrentMoveUnits()
- CvHomelandAI::ExecuteScientistMoves()
- CvHomelandUnit::CvHomelandUnit()
- CvHomelandUnit::SetID(int)
- CvPlayer::getUnit(int)
- CvUnit::AI_getUnitAIType() const
- CvUnit::GetID() const
FObjectHandle::FObjectHandleFObjectHandle::operator boolFObjectHandle::operator->FStaticVector::push_backstd::list::_Const_iterator::operator!=std::list::_Iterator::operator*std::list::_Iterator::operator++std::list::beginstd::list::end