Hooks
static bool BeforeCvGlobals_getNumAIPlayableCivilizationInfos(CvGlobals* self, int*& result);static void AfterCvGlobals_getNumAIPlayableCivilizationInfos(CvGlobals* self, int*& result);static int& ReplaceCvGlobals_getNumAIPlayableCivilizationInfos(int& (*original)(CvGlobals*), CvGlobals* self);CivRegisterBefore<CivHooks::CvGlobals_getNumAIPlayableCivilizationInfos>(host, &BeforeCvGlobals_getNumAIPlayableCivilizationInfos);CivRegisterAfter<CivHooks::CvGlobals_getNumAIPlayableCivilizationInfos>(host, &AfterCvGlobals_getNumAIPlayableCivilizationInfos);CivRegisterReplace<CivHooks::CvGlobals_getNumAIPlayableCivilizationInfos>(host, &ReplaceCvGlobals_getNumAIPlayableCivilizationInfos);