Hooks
static bool BeforeWorldBuilderMapLoaderLoadModData(lua_State* L, int& result);static void AfterWorldBuilderMapLoaderLoadModData(lua_State* L, int& result);static int ReplaceWorldBuilderMapLoaderLoadModData(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::WorldBuilderMapLoaderLoadModData>(host, &BeforeWorldBuilderMapLoaderLoadModData);CivRegisterAfter<CivHooks::WorldBuilderMapLoaderLoadModData>(host, &AfterWorldBuilderMapLoaderLoadModData);CivRegisterReplace<CivHooks::WorldBuilderMapLoaderLoadModData>(host, &ReplaceWorldBuilderMapLoaderLoadModData);