CvGame::unitIsMoving()
- Defined in
- CvGame.cpp, line 11310
- Class
- CvGame
- Hook name
CivHooks::CvGame_unitIsMoving
Hooks
static bool BeforeCvGame_unitIsMoving(CvGame* self);static void AfterCvGame_unitIsMoving(CvGame* self);static void ReplaceCvGame_unitIsMoving(void (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_unitIsMoving>(host, &BeforeCvGame_unitIsMoving);CivRegisterAfter<CivHooks::CvGame_unitIsMoving>(host, &AfterCvGame_unitIsMoving);CivRegisterReplace<CivHooks::CvGame_unitIsMoving>(host, &ReplaceCvGame_unitIsMoving);
Code
11310void CvGame::unitIsMoving()11311{11312 s_unitMoveTurnSlice = getTurnSlice();11313}