Hooks
static bool BeforeCvGame_setPbemTurnSent(CvGame* self, bool bNewValue);static void AfterCvGame_setPbemTurnSent(CvGame* self, bool bNewValue);static void ReplaceCvGame_setPbemTurnSent(void (*original)(CvGame*, bool), CvGame* self, bool bNewValue);CivRegisterBefore<CivHooks::CvGame_setPbemTurnSent>(host, &BeforeCvGame_setPbemTurnSent);CivRegisterAfter<CivHooks::CvGame_setPbemTurnSent>(host, &AfterCvGame_setPbemTurnSent);CivRegisterReplace<CivHooks::CvGame_setPbemTurnSent>(host, &ReplaceCvGame_setPbemTurnSent);