Hooks
static bool BeforeCvGame_incrementUnitClassCreatedCount(CvGame* self, UnitClassTypes eIndex);static void AfterCvGame_incrementUnitClassCreatedCount(CvGame* self, UnitClassTypes eIndex);static void ReplaceCvGame_incrementUnitClassCreatedCount(void (*original)(CvGame*, UnitClassTypes), CvGame* self, UnitClassTypes eIndex);CivRegisterBefore<CivHooks::CvGame_incrementUnitClassCreatedCount>(host, &BeforeCvGame_incrementUnitClassCreatedCount);CivRegisterAfter<CivHooks::CvGame_incrementUnitClassCreatedCount>(host, &AfterCvGame_incrementUnitClassCreatedCount);CivRegisterReplace<CivHooks::CvGame_incrementUnitClassCreatedCount>(host, &ReplaceCvGame_incrementUnitClassCreatedCount);