Hooks
static bool BeforeCvGame_incrementElapsedGameTurns(CvGame* self);static void AfterCvGame_incrementElapsedGameTurns(CvGame* self);static void ReplaceCvGame_incrementElapsedGameTurns(void (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_incrementElapsedGameTurns>(host, &BeforeCvGame_incrementElapsedGameTurns);CivRegisterAfter<CivHooks::CvGame_incrementElapsedGameTurns>(host, &AfterCvGame_incrementElapsedGameTurns);CivRegisterReplace<CivHooks::CvGame_incrementElapsedGameTurns>(host, &ReplaceCvGame_incrementElapsedGameTurns);