Hooks
static bool BeforeCvGame_endTurnTimerSemaphoreIncrement(CvGame* self);static void AfterCvGame_endTurnTimerSemaphoreIncrement(CvGame* self);static void ReplaceCvGame_endTurnTimerSemaphoreIncrement(void (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_endTurnTimerSemaphoreIncrement>(host, &BeforeCvGame_endTurnTimerSemaphoreIncrement);CivRegisterAfter<CivHooks::CvGame_endTurnTimerSemaphoreIncrement>(host, &AfterCvGame_endTurnTimerSemaphoreIncrement);CivRegisterReplace<CivHooks::CvGame_endTurnTimerSemaphoreIncrement>(host, &ReplaceCvGame_endTurnTimerSemaphoreIncrement);