Hooks
static bool BeforeCvGame_changeTotalPopulation(CvGame* self, int iChange);static void AfterCvGame_changeTotalPopulation(CvGame* self, int iChange);static void ReplaceCvGame_changeTotalPopulation(void (*original)(CvGame*, int), CvGame* self, int iChange);CivRegisterBefore<CivHooks::CvGame_changeTotalPopulation>(host, &BeforeCvGame_changeTotalPopulation);CivRegisterAfter<CivHooks::CvGame_changeTotalPopulation>(host, &AfterCvGame_changeTotalPopulation);CivRegisterReplace<CivHooks::CvGame_changeTotalPopulation>(host, &ReplaceCvGame_changeTotalPopulation);