Hooks
static bool BeforeCvGame_changeAIAutoPlay(CvGame* self, int iChange);static void AfterCvGame_changeAIAutoPlay(CvGame* self, int iChange);static void ReplaceCvGame_changeAIAutoPlay(void (*original)(CvGame*, int), CvGame* self, int iChange);CivRegisterBefore<CivHooks::CvGame_changeAIAutoPlay>(host, &BeforeCvGame_changeAIAutoPlay);CivRegisterAfter<CivHooks::CvGame_changeAIAutoPlay>(host, &AfterCvGame_changeAIAutoPlay);CivRegisterReplace<CivHooks::CvGame_changeAIAutoPlay>(host, &ReplaceCvGame_changeAIAutoPlay);