Hooks
static bool BeforeCvGame_addDestroyedCityName(CvGame* self, const CvString& szName);static void AfterCvGame_addDestroyedCityName(CvGame* self, const CvString& szName);static void ReplaceCvGame_addDestroyedCityName(void (*original)(CvGame*, const CvString&), CvGame* self, const CvString& szName);CivRegisterBefore<CivHooks::CvGame_addDestroyedCityName>(host, &BeforeCvGame_addDestroyedCityName);CivRegisterAfter<CivHooks::CvGame_addDestroyedCityName>(host, &AfterCvGame_addDestroyedCityName);CivRegisterReplace<CivHooks::CvGame_addDestroyedCityName>(host, &ReplaceCvGame_addDestroyedCityName);