Hooks
static bool BeforeCvGame_SetForceEndingTurn(CvGame* self, bool bValue);static void AfterCvGame_SetForceEndingTurn(CvGame* self, bool bValue);static void ReplaceCvGame_SetForceEndingTurn(void (*original)(CvGame*, bool), CvGame* self, bool bValue);CivRegisterBefore<CivHooks::CvGame_SetForceEndingTurn>(host, &BeforeCvGame_SetForceEndingTurn);CivRegisterAfter<CivHooks::CvGame_SetForceEndingTurn>(host, &AfterCvGame_SetForceEndingTurn);CivRegisterReplace<CivHooks::CvGame_SetForceEndingTurn>(host, &ReplaceCvGame_SetForceEndingTurn);