Hooks
static bool BeforeCvGame_SetBarbarianReleaseTurn(CvGame* self, int iValue);static void AfterCvGame_SetBarbarianReleaseTurn(CvGame* self, int iValue);static void ReplaceCvGame_SetBarbarianReleaseTurn(void (*original)(CvGame*, int), CvGame* self, int iValue);CivRegisterBefore<CivHooks::CvGame_SetBarbarianReleaseTurn>(host, &BeforeCvGame_SetBarbarianReleaseTurn);CivRegisterAfter<CivHooks::CvGame_SetBarbarianReleaseTurn>(host, &AfterCvGame_SetBarbarianReleaseTurn);CivRegisterReplace<CivHooks::CvGame_SetBarbarianReleaseTurn>(host, &ReplaceCvGame_SetBarbarianReleaseTurn);