Hooks
static bool BeforeCvGame_IsForceEndingTurn(const CvGame* self, bool& result);static void AfterCvGame_IsForceEndingTurn(const CvGame* self, bool& result);static bool ReplaceCvGame_IsForceEndingTurn(bool (*original)(const CvGame*), const CvGame* self);CivRegisterBefore<CivHooks::CvGame_IsForceEndingTurn>(host, &BeforeCvGame_IsForceEndingTurn);CivRegisterAfter<CivHooks::CvGame_IsForceEndingTurn>(host, &AfterCvGame_IsForceEndingTurn);CivRegisterReplace<CivHooks::CvGame_IsForceEndingTurn>(host, &ReplaceCvGame_IsForceEndingTurn);