Hooks
static bool BeforeCvGame_GetNextAvailableVictoryCompetitionRank(const CvGame* self, VictoryTypes eVictory, int& result);static void AfterCvGame_GetNextAvailableVictoryCompetitionRank(const CvGame* self, VictoryTypes eVictory, int& result);static int ReplaceCvGame_GetNextAvailableVictoryCompetitionRank(int (*original)(const CvGame*, VictoryTypes), const CvGame* self, VictoryTypes eVictory);CivRegisterBefore<CivHooks::CvGame_GetNextAvailableVictoryCompetitionRank>(host, &BeforeCvGame_GetNextAvailableVictoryCompetitionRank);CivRegisterAfter<CivHooks::CvGame_GetNextAvailableVictoryCompetitionRank>(host, &AfterCvGame_GetNextAvailableVictoryCompetitionRank);CivRegisterReplace<CivHooks::CvGame_GetNextAvailableVictoryCompetitionRank>(host, &ReplaceCvGame_GetNextAvailableVictoryCompetitionRank);