Hooks
static bool BeforeCvDllScriptSystemUtility_GetCvUnitInstance(CvDllScriptSystemUtility* self, lua_State* L, int index, bool bErrorOnFail, ICvUnit1*& result);static void AfterCvDllScriptSystemUtility_GetCvUnitInstance(CvDllScriptSystemUtility* self, lua_State* L, int index, bool bErrorOnFail, ICvUnit1*& result);static ICvUnit1* ReplaceCvDllScriptSystemUtility_GetCvUnitInstance(ICvUnit1* (*original)(CvDllScriptSystemUtility*, lua_State*, int, bool), CvDllScriptSystemUtility* self, lua_State* L, int index, bool bErrorOnFail);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_GetCvUnitInstance::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllScriptSystemUtility_GetCvUnitInstance);host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_GetCvUnitInstance::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllScriptSystemUtility_GetCvUnitInstance);host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_GetCvUnitInstance::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllScriptSystemUtility_GetCvUnitInstance);