Hooks
static bool BeforeCvDllPreGame_setMultiplayerAIEnabled(CvDllPreGame* self, bool isEnabled);static void AfterCvDllPreGame_setMultiplayerAIEnabled(CvDllPreGame* self, bool isEnabled);static void ReplaceCvDllPreGame_setMultiplayerAIEnabled(void (*original)(CvDllPreGame*, bool), CvDllPreGame* self, bool isEnabled);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setMultiplayerAIEnabled::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_setMultiplayerAIEnabled);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setMultiplayerAIEnabled::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_setMultiplayerAIEnabled);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setMultiplayerAIEnabled::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_setMultiplayerAIEnabled);