Hooks
static bool BeforeCvDllPreGame_setGameType_with_GameTypes_GameStartTypes(CvDllPreGame* self, GameTypes g, GameStartTypes eStartType);static void AfterCvDllPreGame_setGameType_with_GameTypes_GameStartTypes(CvDllPreGame* self, GameTypes g, GameStartTypes eStartType);static void ReplaceCvDllPreGame_setGameType_with_GameTypes_GameStartTypes(void (*original)(CvDllPreGame*, GameTypes, GameStartTypes), CvDllPreGame* self, GameTypes g, GameStartTypes eStartType);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setGameType_with_GameTypes_GameStartTypes::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_setGameType_with_GameTypes_GameStartTypes);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setGameType_with_GameTypes_GameStartTypes::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_setGameType_with_GameTypes_GameStartTypes);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setGameType_with_GameTypes_GameStartTypes::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_setGameType_with_GameTypes_GameStartTypes);