Hooks
static bool BeforeCvDllPreGame_setCivilizationAdjective(CvDllPreGame* self, PlayerTypes p, const CvString& a);static void AfterCvDllPreGame_setCivilizationAdjective(CvDllPreGame* self, PlayerTypes p, const CvString& a);static void ReplaceCvDllPreGame_setCivilizationAdjective(void (*original)(CvDllPreGame*, PlayerTypes, const CvString&), CvDllPreGame* self, PlayerTypes p, const CvString& a);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilizationAdjective::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_setCivilizationAdjective);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilizationAdjective::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_setCivilizationAdjective);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilizationAdjective::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_setCivilizationAdjective);