Hooks
static bool BeforeCvDllPreGame_setCivilization(CvDllPreGame* self, PlayerTypes p, CivilizationTypes c);static void AfterCvDllPreGame_setCivilization(CvDllPreGame* self, PlayerTypes p, CivilizationTypes c);static void ReplaceCvDllPreGame_setCivilization(void (*original)(CvDllPreGame*, PlayerTypes, CivilizationTypes), CvDllPreGame* self, PlayerTypes p, CivilizationTypes c);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilization::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_setCivilization);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilization::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_setCivilization);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_setCivilization::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_setCivilization);