Hooks
static bool BeforeCvDllPreGame_civilizationDescriptionKey(CvDllPreGame* self, PlayerTypes p, CvString& result);static void AfterCvDllPreGame_civilizationDescriptionKey(CvDllPreGame* self, PlayerTypes p, CvString& result);static const CvString ReplaceCvDllPreGame_civilizationDescriptionKey(const CvString (*original)(CvDllPreGame*, PlayerTypes), CvDllPreGame* self, PlayerTypes p);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_civilizationDescriptionKey::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_civilizationDescriptionKey);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_civilizationDescriptionKey::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_civilizationDescriptionKey);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_civilizationDescriptionKey::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_civilizationDescriptionKey);