Bazaar developer reference

CvDllPreGame::SetLoadFileName(const char *, StorageLocation)

Defined in
CvDllPreGame.cpp, line 1087
Class
CvDllPreGame
Hook name
CivHooks::CvDllPreGame_SetLoadFileName

Hooks

static bool BeforeCvDllPreGame_SetLoadFileName(CvDllPreGame* self, const char* szFileName, StorageLocation eStorage);static void AfterCvDllPreGame_SetLoadFileName(CvDllPreGame* self, const char* szFileName, StorageLocation eStorage);static void ReplaceCvDllPreGame_SetLoadFileName(void (*original)(CvDllPreGame*, const char*, StorageLocation), CvDllPreGame* self, const char* szFileName, StorageLocation eStorage);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_SetLoadFileName::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_SetLoadFileName);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_SetLoadFileName::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_SetLoadFileName);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_SetLoadFileName::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_SetLoadFileName);

Code

1087void CvDllPreGame::SetLoadFileName(const char* szFileName, StorageLocation eStorage)1088{1089	CvString strFileName = szFileName;1090	CvPreGame::setLoadFileName(strFileName, eStorage);1091}

Calls