Hooks
static bool BeforeCvDllPreGame_ReseatConnectedPlayers(CvDllPreGame* self);static void AfterCvDllPreGame_ReseatConnectedPlayers(CvDllPreGame* self);static void ReplaceCvDllPreGame_ReseatConnectedPlayers(void (*original)(CvDllPreGame*), CvDllPreGame* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_ReseatConnectedPlayers::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllPreGame_ReseatConnectedPlayers);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_ReseatConnectedPlayers::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllPreGame_ReseatConnectedPlayers);host->RegisterHook(host->pluginIndex, CivHooks::CvDllPreGame_ReseatConnectedPlayers::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllPreGame_ReseatConnectedPlayers);