Hooks
static bool BeforeCvDllNetMessageHandler_ResponseUpdateCityCitizens(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID);static void AfterCvDllNetMessageHandler_ResponseUpdateCityCitizens(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID);static void ReplaceCvDllNetMessageHandler_ResponseUpdateCityCitizens(void (*original)(CvDllNetMessageHandler*, PlayerTypes, int), CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseUpdateCityCitizens::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseUpdateCityCitizens);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseUpdateCityCitizens::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseUpdateCityCitizens);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseUpdateCityCitizens::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseUpdateCityCitizens);