Hooks
static bool BeforeCvDllNetMessageHandler_ResponseSetCityAvoidGrowth(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID, bool bAvoidGrowth);static void AfterCvDllNetMessageHandler_ResponseSetCityAvoidGrowth(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID, bool bAvoidGrowth);static void ReplaceCvDllNetMessageHandler_ResponseSetCityAvoidGrowth(void (*original)(CvDllNetMessageHandler*, PlayerTypes, int, bool), CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID, bool bAvoidGrowth);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseSetCityAvoidGrowth::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseSetCityAvoidGrowth);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseSetCityAvoidGrowth::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseSetCityAvoidGrowth);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseSetCityAvoidGrowth::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseSetCityAvoidGrowth);