Hooks
static bool BeforeCvDllNetMessageHandler_ResponseSetCityAIFocus(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID, CityAIFocusTypes eFocus);static void AfterCvDllNetMessageHandler_ResponseSetCityAIFocus(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID, CityAIFocusTypes eFocus);static void ReplaceCvDllNetMessageHandler_ResponseSetCityAIFocus(void (*original)(CvDllNetMessageHandler*, PlayerTypes, int, CityAIFocusTypes), CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iCityID, CityAIFocusTypes eFocus);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseSetCityAIFocus::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseSetCityAIFocus);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseSetCityAIFocus::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseSetCityAIFocus);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseSetCityAIFocus::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseSetCityAIFocus);