Bazaar developer reference

CvDllNetMessageHandler::ResponseRenameUnit(PlayerTypes, int, const char *)

Defined in
CvDllNetMessageHandler.cpp, line 832
Class
CvDllNetMessageHandler
Hook name
CivHooks::CvDllNetMessageHandler_ResponseRenameUnit

Hooks

static bool BeforeCvDllNetMessageHandler_ResponseRenameUnit(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iUnitID, const char* szName);static void AfterCvDllNetMessageHandler_ResponseRenameUnit(CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iUnitID, const char* szName);static void ReplaceCvDllNetMessageHandler_ResponseRenameUnit(void (*original)(CvDllNetMessageHandler*, PlayerTypes, int, const char*), CvDllNetMessageHandler* self, PlayerTypes ePlayer, int iUnitID, const char* szName);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseRenameUnit::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseRenameUnit);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseRenameUnit::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseRenameUnit);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseRenameUnit::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseRenameUnit);

Code

832void CvDllNetMessageHandler::ResponseRenameUnit(PlayerTypes ePlayer, int iUnitID, const char* szName)833{834	CvPlayerAI& kPlayer = GET_PLAYER(ePlayer);835	CvUnit* pkUnit = kPlayer.getUnit(iUnitID);836	if(pkUnit)837	{838		CvString strName = szName;839		pkUnit->setName(strName);840	}841}

Calls