Hooks
static bool BeforeCvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement(CvDllNetMessageHandler* self, PlayerTypes eMajor, PlayerTypes eMinor, int iPlotX, int iPlotY);static void AfterCvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement(CvDllNetMessageHandler* self, PlayerTypes eMajor, PlayerTypes eMinor, int iPlotX, int iPlotY);static void ReplaceCvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, int, int), CvDllNetMessageHandler* self, PlayerTypes eMajor, PlayerTypes eMinor, int iPlotX, int iPlotY);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseMinorCivGiftTileImprovement);