Bazaar developer reference

CvDllNetMessageHandler::ResponseMinorCivGiftGold(PlayerTypes, PlayerTypes, int)

Defined in
CvDllNetMessageHandler.cpp, line 624
Class
CvDllNetMessageHandler
Hook name
CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftGold

Hooks

static bool BeforeCvDllNetMessageHandler_ResponseMinorCivGiftGold(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, int iGold);static void AfterCvDllNetMessageHandler_ResponseMinorCivGiftGold(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, int iGold);static void ReplaceCvDllNetMessageHandler_ResponseMinorCivGiftGold(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, int), CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, int iGold);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftGold::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseMinorCivGiftGold);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftGold::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseMinorCivGiftGold);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivGiftGold::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseMinorCivGiftGold);

Code

624void CvDllNetMessageHandler::ResponseMinorCivGiftGold(PlayerTypes ePlayer, PlayerTypes eMinor, int iGold)625{626	// Enough Gold?627	if(GET_PLAYER(ePlayer).GetTreasury()->GetGold() >= iGold)628	{629		GET_PLAYER(eMinor).GetMinorCivAI()->DoGoldGiftFromMajor(ePlayer, iGold);630	}631}

Calls