Hooks
static bool BeforeCvDllNetMessageHandler_ResponseMinorCivBullyUnit(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, UnitTypes eUnitType);static void AfterCvDllNetMessageHandler_ResponseMinorCivBullyUnit(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, UnitTypes eUnitType);static void ReplaceCvDllNetMessageHandler_ResponseMinorCivBullyUnit(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, UnitTypes), CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, UnitTypes eUnitType);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivBullyUnit::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseMinorCivBullyUnit);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivBullyUnit::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseMinorCivBullyUnit);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseMinorCivBullyUnit::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseMinorCivBullyUnit);