Hooks
static bool BeforeCvDllNetMessageHandler_ResponseLiberatePlayer(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID);static void AfterCvDllNetMessageHandler_ResponseLiberatePlayer(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID);static void ReplaceCvDllNetMessageHandler_ResponseLiberatePlayer(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, int), CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseLiberatePlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseLiberatePlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseLiberatePlayer);