Bazaar developer reference

CvDllNetMessageHandler::ResponseLiberatePlayer(PlayerTypes, PlayerTypes, int)

Defined in
CvDllNetMessageHandler.cpp, line 609
Class
CvDllNetMessageHandler
Hook name
CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer

Hooks

static bool BeforeCvDllNetMessageHandler_ResponseLiberatePlayer(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID);static void AfterCvDllNetMessageHandler_ResponseLiberatePlayer(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID);static void ReplaceCvDllNetMessageHandler_ResponseLiberatePlayer(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, int), CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseLiberatePlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseLiberatePlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseLiberatePlayer::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseLiberatePlayer);

Code

609void CvDllNetMessageHandler::ResponseLiberatePlayer(PlayerTypes ePlayer, PlayerTypes eLiberatedPlayer, int iCityID)610{611	GET_PLAYER(ePlayer).DoLiberatePlayer(eLiberatedPlayer, iCityID);612}

Calls