Hooks
static bool BeforeCvDllNetMessageHandler_ResponseGreatPersonChoice(CvDllNetMessageHandler* self, PlayerTypes ePlayer, UnitTypes eGreatPersonUnit);static void AfterCvDllNetMessageHandler_ResponseGreatPersonChoice(CvDllNetMessageHandler* self, PlayerTypes ePlayer, UnitTypes eGreatPersonUnit);static void ReplaceCvDllNetMessageHandler_ResponseGreatPersonChoice(void (*original)(CvDllNetMessageHandler*, PlayerTypes, UnitTypes), CvDllNetMessageHandler* self, PlayerTypes ePlayer, UnitTypes eGreatPersonUnit);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseGreatPersonChoice::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseGreatPersonChoice);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseGreatPersonChoice::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseGreatPersonChoice);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseGreatPersonChoice::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseGreatPersonChoice);