Hooks
static bool BeforeCvDllNetMessageHandler_ResponseGiftUnit(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, int iUnitID);static void AfterCvDllNetMessageHandler_ResponseGiftUnit(CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, int iUnitID);static void ReplaceCvDllNetMessageHandler_ResponseGiftUnit(void (*original)(CvDllNetMessageHandler*, PlayerTypes, PlayerTypes, int), CvDllNetMessageHandler* self, PlayerTypes ePlayer, PlayerTypes eMinor, int iUnitID);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseGiftUnit::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllNetMessageHandler_ResponseGiftUnit);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseGiftUnit::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllNetMessageHandler_ResponseGiftUnit);host->RegisterHook(host->pluginIndex, CivHooks::CvDllNetMessageHandler_ResponseGiftUnit::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllNetMessageHandler_ResponseGiftUnit);