Bazaar developer reference

CvDllGameDeals::GetProposedDeal(PlayerTypes, PlayerTypes)

Defined in
CvDllGameDeals.cpp, line 127
Class
CvDllGameDeals
Hook name
CivHooks::CvDllGameDeals_GetProposedDeal

Hooks

static bool BeforeCvDllGameDeals_GetProposedDeal(CvDllGameDeals* self, PlayerTypes eFromPlayer, PlayerTypes eToPlayer, ICvDeal1*& result);static void AfterCvDllGameDeals_GetProposedDeal(CvDllGameDeals* self, PlayerTypes eFromPlayer, PlayerTypes eToPlayer, ICvDeal1*& result);static ICvDeal1* ReplaceCvDllGameDeals_GetProposedDeal(ICvDeal1* (*original)(CvDllGameDeals*, PlayerTypes, PlayerTypes), CvDllGameDeals* self, PlayerTypes eFromPlayer, PlayerTypes eToPlayer);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameDeals_GetProposedDeal::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameDeals_GetProposedDeal);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameDeals_GetProposedDeal::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameDeals_GetProposedDeal);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameDeals_GetProposedDeal::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameDeals_GetProposedDeal);

Code

127ICvDeal1* CvDllGameDeals::GetProposedDeal(PlayerTypes eFromPlayer, PlayerTypes eToPlayer)128{129#if defined(MOD_AI_MP_DIPLOMACY)130	CvDeal* pDeal = m_pGameDeals->GetProposedDeal(eFromPlayer, eToPlayer, 0);131#else132	CvDeal* pDeal = m_pGameDeals->GetProposedDeal(eFromPlayer, eToPlayer);133#endif134	return (NULL != pDeal)? new CvDllDeal(pDeal) : NULL;135}

Calls