Hooks
static bool BeforeCvDllGameDeals_FinalizeDeal(CvDllGameDeals* self, PlayerTypes eFromPlayer, PlayerTypes eToPlayer, bool bAccepted, bool& result);static void AfterCvDllGameDeals_FinalizeDeal(CvDllGameDeals* self, PlayerTypes eFromPlayer, PlayerTypes eToPlayer, bool bAccepted, bool& result);static bool ReplaceCvDllGameDeals_FinalizeDeal(bool (*original)(CvDllGameDeals*, PlayerTypes, PlayerTypes, bool), CvDllGameDeals* self, PlayerTypes eFromPlayer, PlayerTypes eToPlayer, bool bAccepted);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameDeals_FinalizeDeal::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameDeals_FinalizeDeal);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameDeals_FinalizeDeal::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameDeals_FinalizeDeal);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameDeals_FinalizeDeal::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameDeals_FinalizeDeal);