Hooks
static bool BeforeCvDllGame_InitTacticalAnalysisMap(CvDllGame* self, int iNumPlots);static void AfterCvDllGame_InitTacticalAnalysisMap(CvDllGame* self, int iNumPlots);static void ReplaceCvDllGame_InitTacticalAnalysisMap(void (*original)(CvDllGame*, int), CvDllGame* self, int iNumPlots);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_InitTacticalAnalysisMap::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_InitTacticalAnalysisMap);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_InitTacticalAnalysisMap::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_InitTacticalAnalysisMap);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_InitTacticalAnalysisMap::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_InitTacticalAnalysisMap);