Bazaar developer reference

CvDllGame::InitTacticalAnalysisMap(int)

Defined in
CvDllGame.cpp, line 313
Class
CvDllGame
Hook name
CivHooks::CvDllGame_InitTacticalAnalysisMap

Hooks

static bool BeforeCvDllGame_InitTacticalAnalysisMap(CvDllGame* self, int iNumPlots);static void AfterCvDllGame_InitTacticalAnalysisMap(CvDllGame* self, int iNumPlots);static void ReplaceCvDllGame_InitTacticalAnalysisMap(void (*original)(CvDllGame*, int), CvDllGame* self, int iNumPlots);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_InitTacticalAnalysisMap::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_InitTacticalAnalysisMap);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_InitTacticalAnalysisMap::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_InitTacticalAnalysisMap);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_InitTacticalAnalysisMap::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_InitTacticalAnalysisMap);

Code

313void CvDllGame::InitTacticalAnalysisMap(int iNumPlots)314{315	m_pGame->GetTacticalAnalysisMap()->Init(iNumPlots);316}

Calls