Hooks
static bool BeforeCvDllGame_HandleAction(CvDllGame* self, int iAction);static void AfterCvDllGame_HandleAction(CvDllGame* self, int iAction);static void ReplaceCvDllGame_HandleAction(void (*original)(CvDllGame*, int), CvDllGame* self, int iAction);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_HandleAction::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_HandleAction);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_HandleAction::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_HandleAction);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_HandleAction::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_HandleAction);