Hooks
static bool BeforeCvDllGame_GetNumGameTurnActive(CvDllGame* self, int& result);static void AfterCvDllGame_GetNumGameTurnActive(CvDllGame* self, int& result);static int ReplaceCvDllGame_GetNumGameTurnActive(int (*original)(CvDllGame*), CvDllGame* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_GetNumGameTurnActive::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGame_GetNumGameTurnActive);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_GetNumGameTurnActive::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGame_GetNumGameTurnActive);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGame_GetNumGameTurnActive::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGame_GetNumGameTurnActive);