CvDiplomacyAI::SetWantPeaceCounter(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 5506
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_SetWantPeaceCounter
Hooks
static bool BeforeCvDiplomacyAI_SetWantPeaceCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetWantPeaceCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetWantPeaceCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetWantPeaceCounter>(host, &BeforeCvDiplomacyAI_SetWantPeaceCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetWantPeaceCounter>(host, &AfterCvDiplomacyAI_SetWantPeaceCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetWantPeaceCounter>(host, &ReplaceCvDiplomacyAI_SetWantPeaceCounter);
Code
5505/// Sets how long we've had our current War Goal with ePlayer5506void CvDiplomacyAI::SetWantPeaceCounter(PlayerTypes ePlayer, int iValue)5507{5508 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");5509 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");5510 CvAssertMsg(iValue >= 0, "DIPLOMACY_AI: Setting WantPeaceCounter to a negative value. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");55115512 m_paeWantPeaceCounter[ePlayer] = iValue;5513}