Hooks
static bool BeforeCvDiplomacyAI_ChangeWantPeaceCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeWantPeaceCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeWantPeaceCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeWantPeaceCounter>(host, &BeforeCvDiplomacyAI_ChangeWantPeaceCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeWantPeaceCounter>(host, &AfterCvDiplomacyAI_ChangeWantPeaceCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeWantPeaceCounter>(host, &ReplaceCvDiplomacyAI_ChangeWantPeaceCounter);