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CvDiplomacyAI::SetPlayerMilitaryPromiseCounter(PlayerTypes, int)

Defined in
CvDiplomacyAI.cpp, line 22406
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_SetPlayerMilitaryPromiseCounter

Hooks

static bool BeforeCvDiplomacyAI_SetPlayerMilitaryPromiseCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetPlayerMilitaryPromiseCounter(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetPlayerMilitaryPromiseCounter(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMilitaryPromiseCounter>(host, &BeforeCvDiplomacyAI_SetPlayerMilitaryPromiseCounter);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMilitaryPromiseCounter>(host, &AfterCvDiplomacyAI_SetPlayerMilitaryPromiseCounter);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMilitaryPromiseCounter>(host, &ReplaceCvDiplomacyAI_SetPlayerMilitaryPromiseCounter);

Code

22406void CvDiplomacyAI::SetPlayerMilitaryPromiseCounter(PlayerTypes ePlayer, int iValue)22407{22408	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");22409	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");22410	m_paiPlayerMilitaryPromiseCounter[ePlayer] = iValue;22411}

Called by