Bazaar developer reference

CvDiplomacyAI::SetPlayerMadeExpansionPromise(PlayerTypes, bool)

Defined in
CvDiplomacyAI.cpp, line 22449
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_SetPlayerMadeExpansionPromise

Hooks

static bool BeforeCvDiplomacyAI_SetPlayerMadeExpansionPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerMadeExpansionPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerMadeExpansionPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMadeExpansionPromise>(host, &BeforeCvDiplomacyAI_SetPlayerMadeExpansionPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMadeExpansionPromise>(host, &AfterCvDiplomacyAI_SetPlayerMadeExpansionPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMadeExpansionPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerMadeExpansionPromise);

Code

22449void CvDiplomacyAI::SetPlayerMadeExpansionPromise(PlayerTypes ePlayer, bool bValue)22450{22451	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");22452	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");22453	if (bValue)22454	{22455		m_paiPlayerMadeExpansionPromiseTurn[ePlayer] = GC.getGame().getGameTurn();22456	}22457	else22458	{22459		m_paiPlayerMadeExpansionPromiseTurn[ePlayer] = -1;22460		SetPlayerExpansionPromiseData(ePlayer, NO_AGGRESSIVE_POSTURE_TYPE);22461	}22462}

Calls

Called by