Hooks
static bool BeforeCvDiplomacyAI_SetPlayerBrokenExpansionPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerBrokenExpansionPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerBrokenExpansionPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerBrokenExpansionPromise>(host, &BeforeCvDiplomacyAI_SetPlayerBrokenExpansionPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerBrokenExpansionPromise>(host, &AfterCvDiplomacyAI_SetPlayerBrokenExpansionPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerBrokenExpansionPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerBrokenExpansionPromise);