Hooks
static bool BeforeCvDiplomacyAI_SetPlayerBrokenBorderPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerBrokenBorderPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerBrokenBorderPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerBrokenBorderPromise>(host, &BeforeCvDiplomacyAI_SetPlayerBrokenBorderPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerBrokenBorderPromise>(host, &AfterCvDiplomacyAI_SetPlayerBrokenBorderPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerBrokenBorderPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerBrokenBorderPromise);