Hooks
static bool BeforeCvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled>(host, &BeforeCvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled>(host, &AfterCvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled>(host, &ReplaceCvDiplomacyAI_SetOtherPlayerNumProtectedMinorsKilled);