Hooks
static bool BeforeCvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled>(host, &BeforeCvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled>(host, &AfterCvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled>(host, &ReplaceCvDiplomacyAI_ChangeOtherPlayerNumProtectedMinorsKilled);